10 Second Warband

You play a warrior in a deadly dungeon. Every room must be cleared in under 10 seconds. One hit from any source kills: a blade, an arrow, a bomb… even a friend.

You will die a lot. But in those dungeons, dying is not the end of the fight.

AI DISCLOSURE

No art, music or sound in this game was made with generative AI. The graphics, music and sound effects come from the artists credited below. I drew a few elements myself (an old iPad + GIMP) and edited some existing assets so everything shares one consistent style.

CREDITS (also in game: Settings → Credits)

  • Music by Bert Cole (https://bitbybitsound.com/) and Abstraction (https://abstractionmusic.com/)
  • Characters & tiles: Shade · UI: Hypnobius · Hex map: Studio Garrigue
  • Button glyphs: Kenney · Font: Monocraft (IdreesInc)
  • Sound effects: Sonniss GDC Game Audio Bundle
  • Made with Godot Engine

Telemetry

To run the leaderboards and see where players get stuck, the game sends some telemetry to my server: the name you entered, the room, your time, the echoes and classes used, the replay, how long you spent on each screen, your room ratings, the game version, your OS and whether you played on a gamepad. Nothing else, and nothing is sold or shared.
You can disable this in Settings → Player → SEND MY RUNS → OFF.

Updated 18 days ago
Published 20 days ago
StatusIn development
PlatformsHTML5
AuthorLaPoisse
GenreAction, Puzzle
Made withGodot
TagsController, No AI, Pixel Art, Short, Singleplayer, time-loop
ContentNo generative AI was used

Development log

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