
10 Second Warband
10 Second Warband
You play a warrior in a deadly dungeon. Every room must be cleared in under 10 seconds. One hit from any source kills: a blade, an arrow, a bomb… even a friend.
You will die a lot. But in those dungeons, dying is not the end of the fight.
AI DISCLOSURE
No art, music or sound in this game was made with generative AI. The graphics, music and sound effects come from the artists credited below. I drew a few elements myself (an old iPad + GIMP) and edited some existing assets so everything shares one consistent style.
CREDITS (also in game: Settings → Credits)
- Music by Bert Cole (https://bitbybitsound.com/) and Abstraction (https://abstractionmusic.com/)
- Characters & tiles: Shade · UI: Hypnobius · Hex map: Studio Garrigue
- Button glyphs: Kenney · Font: Monocraft (IdreesInc)
- Sound effects: Sonniss GDC Game Audio Bundle
- Made with Godot Engine
Telemetry
To run the leaderboards and see where players get stuck, the game sends some telemetry to my server: the name you entered, the room, your time, the echoes and classes used, the replay, how long you spent on each screen, your room ratings, the game version, your OS and whether you played on a gamepad.
Nothing else, and nothing is sold or shared.
You can disable this in Settings → Player → SEND MY RUNS → OFF.
| Updated | 18 days ago |
| Published | 20 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | LaPoisse |
| Genre | Action, Puzzle |
| Made with | Godot |
| Tags | Controller, No AI, Pixel Art, Short, Singleplayer, time-loop |
| Content | No generative AI was used |


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